2014. április 26., szombat

Comparison

I decided that I need some sort of comparison, but sadly I don't have time to create two assets from the ground using sculpting. So I will use one of my old assets and try to recreate it in dDo and nDo2.

2014. április 22., kedd

Door

Ddo is amazing, it gives an incredible boost to the workflow.








The only problem was figuring out how the colour map works. This map is contains simple colours which are read by the program and it decides what material to use for each block of colour. All the tutorials showed how to set and bake the colour in the modeling package but that wasn't working for me. I had to figure out on my own that I can simply draw the colours in photoshop and that still works.

After this it was simple, I just clicked the templates, that gave plenty of effects that I was able to tweak. Also I could add more effects as I wish. Then it's just hitting export and it bakes all the necessary maps.

I also finished a door and a doorframe for the scene.