Well Substance Designer is a one though program to use. The lack of learning materials won't help either. I think I will deal with dDo instead. It was hard to crack too, but after a while working with it is rather smooth.
I also decided to merge this research with the Spatial Construct submission where I have to make a 3D environment. This will be the perfect playground to test out the new programs.
I also figured out that some of the high end companies also started to use these kind of workflows. DICE also used dDo in creating the weapons in Battlefield 3 and 4.
Nincsenek megjegyzések:
Megjegyzés küldése